
Survival
Battle for your survival, manage your resourced and utilize Dinosaurs
Author's Note: The world of Dehara is a world where players must work on their survival. Manage their reaources, starting from a small village, they may build up a civilization, or search for the first relics in order to become gods of a world that's at it's beginning. Many creatures roam, some including Dinosaurs and Wyverns. Many are dangerous, but a few may be tamed to help with creating the civilization.
Played | 0 times |
Cloned | 2 times |
Created | 66 days ago |
Last Updated | 66 days ago |
Visibility | Public |
Sword of Wounding
Rare•Weapon (Martial Melee Weapons)

Weight3.00 lb.
Description
Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Rare |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |