Fantasy
Continents & many archipelagos. Tyrannical government using pirates to enforce rules behind scenes.
Author's Note: A world of a single government controlling everything behind the scenes. They extort pirates for their power to control the world. There's a history hiding in the timeline. One that could shake the world if ever uncovered.
Played | 33 times |
Cloned | 1 times |
Created | 70 days ago |
Last Updated | 9 days ago |
Visibility | Public |

HP Range300 - 400 (Avg: 350)
AC20
XP13000
Description
A colossal sea beast that roams the depths of the ocean, the Kraken Wyrm is a terrifying predator known for its immense size and cunning intelligence. It is said to be the guardian of sunken treasures and the bane of sailors who dare to traverse its waters.
Details
Size | Huge |
Type | Monstrosity |
CR | 15 |
XP | 13000 |
Languages | Aquan, understands Common but cannot speak |
Defenses
Armor Class | 20 |
HP Range | 300 - 400 (Avg: 350) |
Damage Vulnerabilities | Lightning |
Damage Resistances | Bludgeoning, Piercing, Slashing |
Damage Immunities | Poison, Psychic |
Condition Immunities | Grappled, Paralyzed, Stunned |
Actions
Ink Cloud
The Kraken Wyrm releases a cloud of ink in a 60-foot radius, heavily obscuring the area and allowing it to escape or reposition.
Swallow
If the Kraken Wyrm grapples a creature, it can attempt to swallow it whole, dealing 4d10 acid damage at the start of each of its turns.
Tentacle Slam
The Kraken Wyrm slams a tentacle down on a target within 30 feet, dealing 3d10 + 10 bludgeoning damage and potentially grappling the target.