Fantasy
Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played | 36 times |
Cloned | 6 times |
Created | 12 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1800
Description
A rare remnant of a dying age, the Elven Druid is a reclusive guardian of nature’s last embers. They shapeshift into beasts and wield fading magic to protect sacred groves hidden in Gru’s desolation, embodying the final echoes of the world's lost harmony.
Details
Size | Medium |
Type | Fey |
CR | 5 |
XP | 1800 |
Languages | Elvish, Sylvan, Druidic |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Healing Touch
The Elven Druid can heal a creature they touch for 3d8 + 4 hit points, using their dwindling magic to mend wounds.
Nature's Wrath
The Elven Druid unleashes a blast of fading natural magic in a 30-foot cone, dealing 4d8 cold and necrotic damage (DC 15 Dexterity save for half).
Shapeshift
The Elven Druid can transform into a beast of CR 2 or lower as a bonus action, retaining their mental stats and spellcasting ability.