Dragon, Magic Reborn world illustration - Fantasy theme
Fantasy

Dragon, Magic Reborn

H
Hoko

Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?


Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played36 times
Cloned6 times
Created
12 days ago
Last Updated
4 days ago
VisibilityPublic
Ashkings' Dogs
CR 5Medium Humanoid
Ashkings' Dogs
HP Range80 - 90 (Avg: 85)
AC18
XP1800

Description

Elite human enforcers clad in soot-marked plate armor, masked faces, and tongues magically branded to prevent betrayal. They serve the tyrants by burning fields, executing rebels, and destroying relics with relentless brutality.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon
Defenses
Armor Class18
HP Range80 - 90 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Brand of Obedience

The Ashkings' Dog can magically enforce obedience on a creature it can see within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be unable to take hostile actions against the Ashkings' Dogs for 1 minute.

Burning Field

Once per long rest, the Ashkings' Dogs can ignite a 20-foot radius area in front of them with smokeless flame. Creatures in the area must make a DC 15 Dexterity saving throw or take 21 (6d6) fire damage, half on a successful save.

Smokeless Torch Strike

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) fire damage and the target must succeed on a DC 14 Constitution saving throw or be blinded until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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