Fantasy
Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played | 36 times |
Cloned | 6 times |
Created | 12 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1800
Description
Cursed remnants of humans who fused ancient relics to their flesh, becoming half-human, half-arcane beings twisted by dragonbone, ley-iron, or crystallized flame. They channel unpredictable magic and believe they are the next evolution of humanity.
Details
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Common, Draconic |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Arcane Pulse (Recharge 5-6)
The Ashmarked Supplicant releases a burst of chaotic magic in a 15-foot radius. Each creature in the area must make a DC 14 Dexterity saving throw, taking 21 (6d6) force damage on a failed save, or half as much on a successful one.
Molten Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 7 (2d6) fire damage.