
Fantasy
Who ruled 4 of mystery and magic? Where gods and dragons to walk the earth or the drow, and others live still deep on the ground, and the elves run wild through the woods and the wilderness is still wild unknown lands.
Played | 0 times |
Cloned | 0 times |
Created | 17 days ago |
Last Updated | 17 days ago |
Visibility | Public |
Wand of Magic Missiles
Uncommon•Gear (Wand)

Weight1.00 lb.
Description
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Details
Type | Gear |
Category | Wand |
Rarity | Uncommon |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |