
Fantasy
A modernized open fantasy world, with tons of different structures, biomes, and realms to explore.
Author's Note: Some dragon friends start up a game and end up in a modernized open fantasy world, with no end in sight. Their brawn, wits, weapons, and friendship might be the only way out. Endless fights of madness and mayhem, could they live to tell the tale? This is an insane and stupidly difficult game. There’s only one way to find out… with tough enemies, scary bosses, and many other obstacles, everything will be challenging for the players ahead.
Played | 13 times |
Cloned | 0 times |
Created | 75 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Wand of Paralysis
Rare•Gear (Wand)

Weight1.00 lb.
Description
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. At the end of each of the target's turns, it can repeat the saving throw, ending the effect on itself on a success. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |