Dreams of Three Kingdoms world illustration - Alternate History theme
Alternate History

Dreams of Three Kingdoms

K
Kumori

Generally based on the Romance of the Three Kingdoms and other related works.

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King Mulu
King Mulu
Level 10 Nanman Beast Master -
King Mulu is a powerful Nanman Beastmaster who commands the wild beasts of the southern jungles, using his mystical connection to protect the natural order and lead his animal companions into battle.
Details
RaceNanman
ClassBeast Master
Level10
Alignment
PronounsHe/Him
Location-9325, -9801
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Bai Qian0
Zhi Bai0
Wu Zhu0
appearance
A tall, muscular Nanman Beast Master with long, flowing black hair adorned with feathers and beads. His piercing green eyes reflect his connection to the animal spirits, and he wears a cloak made of animal hides, decorated with tribal patterns. King Mulu carries a beautifully carved beast-taming staff, and his presence is often accompanied by a majestic elephant or a fierce tiger at his side.
personality
King Mulu is fiercely protective of his domain and the creatures within it, often displaying a deep sense of responsibility towards nature. He is wise and strategic, using his connection to the animal spirits to guide his decisions. However, he can be ruthless towards those who threaten the balance of the jungles, showing little mercy to intruders. His bond with animals makes him compassionate and understanding, often treating them as equals rather than mere tools.
backstory
King Mulu, the Beastmaster of the Southern Jungles, rose to power as a tribal king who forged a deep bond with the wild beasts of his realm. Through shamanic rituals and a natural affinity for the wild, he learned to communicate with animal spirits, commanding herds of elephants and tigers to protect his territory. As a guardian of the jungles, he fiercely defends the natural order against outsiders, wielding mystical control over his animal companions and using them as his army in battle. His legendary presence is often marked by the sight of him riding atop a massive elephant, a symbol of his strength and connection to the wild.
Stats
Strength
16
Dexterity
14
Constitution
15
Intelligence
12
Wisdom
18
Charisma
16
Armor Class
15
Max HP
80
Speed
30

HP

80 / 80 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
King Mulu is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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