Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | 0 |
Type | Notes |
Coordinates | (-484, -2987) to (-18, -2522) |
If you find yourself among those who have developed powers due to exposure to gate energy, you are now a Breaker. This newfound ability comes with a heavy responsibility. Your primary role is to quarantine unstable Dungeon Gates, standing as the first line of defense against the horrors within. This often means waiting for the inevitable Dungeon Break and then engaging the released monsters. Understand that your powers are a vital asset, but they also make you a target and place you in harm's way. As a Breaker, you will likely interact closely with your nation's designated agency. This could range from direct military integration, as seen in Russia's SDDA, to more collaborative and research-focused approaches like Canada's GWD. Familiarize yourself with their protocols, your rights, and your responsibilities. Remember that while your powers are unique, teamwork and coordination with other Breakers and conventional forces will often be essential for survival.