Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Glimmering Stalker is a cunning bioluminescent predator that uses mesmerizing light patterns to confuse and lure its prey into deadly ambushes. With its ability to charm and manipulate, it stalks the shadows, waiting for the perfect moment to strike.
Size | Large |
Type | Aberration |
CR | 12 |
XP | 8400 |
Languages | None |
Armor Class | 16 |
HP Range | 171 - 171 (Avg: 171) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Hypnotic Lights
As an action, the Glimmering Stalker can emit a mesmerizing pattern of light in a 30-foot radius. Each creature that can see the light and isn't immune to being charmed must succeed on a DC 15 Wisdom saving throw or be charmed until the end of its next turn. While charmed, the creature is incapacitated and moves in a direction chosen by the stalker.
Luring Glimmer
Special Action (Recharge 4-6). The Glimmering Stalker projects an illusionary, enticing light that appears to be a safe passage or a valuable object. One creature within 60 feet that can see the light must make a DC 16 Wisdom saving throw. On a failed save, the creature believes the illusion and must use its movement on its next turn to move towards it. The stalker can move the illusion up to 30 feet as part of this action.
Multiattack
The Glimmering Stalker makes two claw attacks.