Dungeon Break world illustration - Dimensional Travel theme
Dimensional Travel

Dungeon Break

P
Pollution

Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!


Author's Note: The world you are familiar with ended seventeen years ago with "The Opening." It was a time when dimensional portals, known as Dungeon Gates, erupted across the globe. Despite humanities efforts, we couldn't cross through the portals no matter how hard we tried, but the monsters on the other end could. The longer a portal stays open, the closer it gets to destabilizing and turning into a Dungeon Break, where it releases it's horde of monsters into Earth. What began with weaker creatures has escalated into a constant struggle against increasingly dangerous foes. Normal weapons could only go so far and humanity feared it's breaking point. Amidst the chaos and despair, a new phenomenon emerged, as people exposed to the gates' energy started to develop superhuman abilities. These people became know as Breakers, humanity's frontline defense, tasked with the grim duty of quarantining unstable gates, waiting for the inevitable Dungeon Breaks to occur. World Gates, a rare anomaly among Dungeon Gates, started to appear across the globe. These Gates offered free passage between the worlds. Earth found itself connected to nine different worlds, each filled with countless dangers, but humanity needs answers. Will you be a Breaker? Tasked with clearing Dungeon Gates on Earth? Or perhaps you are a human who is Cybernetically Augmented to meet the threat posed by these invaders? Or maybe, just maybe, you're a daring adventurer who wants to see what lies beyond the World Gates? Welcome to Dungeon Break. Note: Remember that Franz still has limitations, so if the lore does not always track the way that it's presented here, just roll with it or OOC him to get him back on track. I tried my best to inject what I could into Franz to get him to stay in line, but as a player you have to do your part as well on occasion. I am also trying to use less CIs so the players can have room to add what they want to the game to suit their playstyle. If you like the game, please give it a heart!
Played104 times
Cloned22 times
Created
27 days ago
Last Updated
Yesterday
VisibilityPublic
Lurk, the Winged Menace
CR 18Medium Humanoid
Lurk, the Winged Menace
HP Range210 - 210 (Avg: 210)
AC16
XP20000

Description

An unusually cunning and agile goblin leader equipped with advanced gliding wings. It uses aerial superiority and hit-and-run tactics to harass its enemies, striking from above and retreating before they can retaliate.

Details
SizeMedium
TypeHumanoid
CR18
XP20000
LanguagesGoblin, Common
Defenses
Armor Class16
HP Range210 - 210 (Avg: 210)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Aerial Bombardment (Recharge 4-6)

While flying at least 30 feet above the ground, The Winged Menace drops a cluster of alchemist's fire or a smoke bomb (its choice) at a point it can see within 120 feet.

Alchemist's Fire

Each creature within a 10-foot radius of the impact point must make a DC 17 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. A creature in the area that fails the saving throw also catches fire, taking 7 (2d6) fire damage at the start of each of its turns until doused.

Light Crossbow

Ranged Weapon Attack: +9 to hit, range 80/320 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 3 (1d6) poison damage.

Multiattack

The Winged Menace can use its Aerial Bombardment. It then makes three Shortsword attacks.

Shortsword

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) piercing damage plus 3 (1d6) poison damage.

Smoke Bomb

A cloud of thick smoke spreads in a 20-foot radius from the impact point. The area is heavily obscured and persists for 1 minute or until a strong wind disperses it.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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