Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A colossal, segmented worm that warps the space around it, capable of tearing open small rifts in reality to launch surprise attacks from impossible angles. Its massive form moves through the earth with ease, leaving a trail of distortion in its wake.
Size | Gargantuan |
Type | Aberration |
CR | 18 |
XP | 20000 |
Languages | None |
Armor Class | 17 |
HP Range | 275 - 275 (Avg: 275) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) piercing damage plus 7 (2d6) force damage.
Multiattack
The Rift Burrower can use its Rift Strike. It then makes three Bite attacks.
Rift Strike (Recharge 4-6)
The Rift Burrower briefly opens a small rift in space and strikes from an unexpected location. Choose one creature the burrower can see within 60 feet. That creature must make a DC 21 Dexterity saving throw. On a failed save, the creature takes 31 (7d8) force damage and is teleported up to 30 feet to an unoccupied space of the burrower's choice that the burrower can see. On a successful save, the creature takes half the damage and isn't teleported.
Tail Sweep
Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage and the target must succeed on a DC 21 Strength saving throw or be knocked prone.