Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Avatar of Death is a terrifying embodiment of mortality, drifting silently through the air, leaving a trail of despair in its wake. It feeds on the life force of the living, draining their very essence to sustain its own existence.
Size | Gargantuan |
Type | Undead |
CR | 18 |
XP | 20000 |
Languages | understands all languages but can't speak |
Armor Class | 18 |
HP Range | 297 - 297 (Avg: 297) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Multiattack
The Avatar of Death can use its Soul Feast. It then makes two Shadow Tendril attacks.
Shadow Tendril
Melee Spell Attack: +10 to hit, reach 15 ft., one creature. Hit: 22 (4d8 + 4) necrotic damage.
Soul Feast (Recharge 4-6)
The Avatar unleashes a wave of soul-draining energy in a 60-foot radius. Each living creature must make a DC 19 Constitution saving throw, taking 36 (8d8) necrotic damage on a failed save, and its hit point maximum is reduced by that amount until a long rest. The Avatar regains hit points equal to half the total necrotic damage dealt.