Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A spectral predator that moves fluidly between the Material and Ethereal Planes. It is a master of surprise attacks, appearing seemingly from nowhere to strike with deadly precision.
Size | Large |
Type | Monstrosity |
CR | 18 |
XP | 20000 |
Languages | understands all languages it knew in life but can't speak |
Armor Class | 17 |
HP Range | 255 - 255 (Avg: 255) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ethereal Assault (Recharge 4-6)
The Ethereal Hunter shifts to the Ethereal Plane, moves up to its flying speed, and then reappears in an unoccupied space it can see within 30 feet of one creature it moved through on the Ethereal Plane. That creature must make a DC 17 Dexterity saving throw or take 31 (7d8) force damage and be knocked prone.
Multiattack
The Ethereal Hunter makes three Spectral Claw attacks.
Spectral Claw
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) slashing damage plus 7 (2d6) necrotic damage. If the hunter was on the Ethereal Plane when it moved into the target's space, the target has disadvantage on the saving throw against any effect the attack causes.