Gates to other worlds have appeared all over earth, it's your job to stop them. Go be a hero!
Played | 104 times |
Cloned | 22 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
You touch the corpse of a medium or larger creature that has been dead for no more than 1 hour. The corpse rises as a Wraith Knight under your control. The Wraith Knight has an Armor Class of 18, 60 hit points, and a speed of 40 ft. It can make a Greatsword attack with a +12 to hit, dealing 6d10 slashing damage. The Wraith Knight disappears when it drops to 0 hit points or when it's resummoned. The Wraith Knight is friendly to you and your companions for the duration. Roll initiative for the Wraith Knight, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the Wraith Knight, it defends itself from hostile creatures but otherwise takes no actions. The DM has the Wraith Knight's statistics.
Level | 4 |
Range | N/A |