Dungeon of Eldrath [NEW❗ 50+ Locations, Boss] world illustration - Dungeon Crawler theme
Dungeon Crawler

Dungeon of Eldrath [NEW❗ 50+ Locations, Boss]

A
Ani

🏰 Full Immersive Custom Dungeon Experiance. Has a tutorial on how to play, Click to read more.✅


Author's Note: You can support me thru patreon.com/Anikil I used dungen.app for the map image, the rest was manually done by me. Tutorial of how to play properly: - You can only move 1 area at a time that's right next to the area you are currently in, unless you already explored them then you can skip. When skipping or backtracking large skips can bug the AI so try using OOC mode and say "OOC Move me to a6" replace a6 with area name. - Do not move past/skip Locked doors by moving to an area behind them unless you already unlocked it. - Say "with a dice roll" when you think the AI should ask for a dice roll since it won't do it half the time. Like "I search around with a dice roll" to find hidden treasures/passages. - Say "I go to a1" or a room name when moving to a nearby area. - To move inside an area without breaking boundarys say "I move west inside a1" replace the a1 with the name of the room you are currently in and west to the direction you want to move, keep in mind that you can specify how much also by walking distance (Use ruler) or name of distance like: to the end of, middle of, slightly, a lot, etc... Another way is to say "I go to the cursed chest" replace cursed chest with the POI (Point of Interest) inside the room you are in. - Manually edit a POI that has text in parentheses like "Door (Locked)" to "Door (Broken)" or "Door (Unlocked)" after you Break or unlock it to it's new state, so the AI doesn't get confused later on if it forgets. not 100% necessary, it should work without it too. - I recommend using Downtime mode on the AI because Adventure mode can be too volatile and create it's own story narrative from just 1 POI ignoring what you want to do. Althought try both and see which one fits you most.
Played19 times
Cloned0 times
Created
25 days ago
Last Updated
16 days ago
VisibilityPublic
Dancing Sword
Very RareWeapon (Martial Melee Weapons)
Dancing Sword
Weight3.00 lb.

Description

You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls. While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it. After the hovering sword attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. If you have no hand free, it falls to the ground at your feet. If the sword has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or move more than 30 feet away from it.

Details
TypeWeapon
CategoryMartial Melee Weapons
RarityVery Rare
Weight3.00 lb.
Cost0.00 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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