Dungeon of Eldrath [NEW❗ 50+ Locations, Boss] world illustration - Dungeon Crawler theme
Dungeon Crawler

Dungeon of Eldrath [NEW❗ 50+ Locations, Boss]

A
Ani

🏰 Full Immersive Custom Dungeon Experiance. Has a tutorial on how to play, Click to read more.✅


Author's Note: You can support me thru patreon.com/Anikil I used dungen.app for the map image, the rest was manually done by me. Tutorial of how to play properly: - You can only move 1 area at a time that's right next to the area you are currently in, unless you already explored them then you can skip. When skipping or backtracking large skips can bug the AI so try using OOC mode and say "OOC Move me to a6" replace a6 with area name. - Do not move past/skip Locked doors by moving to an area behind them unless you already unlocked it. - Say "with a dice roll" when you think the AI should ask for a dice roll since it won't do it half the time. Like "I search around with a dice roll" to find hidden treasures/passages. - Say "I go to a1" or a room name when moving to a nearby area. - To move inside an area without breaking boundarys say "I move west inside a1" replace the a1 with the name of the room you are currently in and west to the direction you want to move, keep in mind that you can specify how much also by walking distance (Use ruler) or name of distance like: to the end of, middle of, slightly, a lot, etc... Another way is to say "I go to the cursed chest" replace cursed chest with the POI (Point of Interest) inside the room you are in. - Manually edit a POI that has text in parentheses like "Door (Locked)" to "Door (Broken)" or "Door (Unlocked)" after you Break or unlock it to it's new state, so the AI doesn't get confused later on if it forgets. not 100% necessary, it should work without it too. - I recommend using Downtime mode on the AI because Adventure mode can be too volatile and create it's own story narrative from just 1 POI ignoring what you want to do. Althought try both and see which one fits you most.
Played19 times
Cloned0 times
Created
23 days ago
Last Updated
14 days ago
VisibilityPublic
Gibbering Mouther
CR 2Medium Aberration
Gibbering Mouther
HP Range36 - 99 (Avg: 68)
AC9
XP450
Details
SizeMedium
TypeAberration
CR2
XP450
LanguagesNone
Defenses
Armor Class9
HP Range36 - 99 (Avg: 68)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition Immunities
Actions

Bites

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 17 (5d6) piercing damage. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is killed by this damage, it is absorbed into the mouther.

Blinding Spittle

The mouther spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the mouther's next turn.

Multiattack

The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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