You recieved a letter to attend a ball hosted by a mysterious Marquis. Things are not as it seems.
Played | 27 times |
Cloned | 0 times |
Created | 177 days ago |
Last Updated | 25 days ago |
Visibility | Public |
Commoner
A commoner, no skills, no strengths.
Sorcerer/Sorceress
Skilled mages can extract magical energy from the four elements, transport themselves long distances and heal, as well as kill, in the blink of an eye. Mages also age far slower than ordinary people and can live for centuries using spells and potions that slow or even halt the ageing process. Their power and long lives grant them extensive scientific and political knowledge; in the latter respect, many mages are the equals of rulers.
Witcher
Witchers are mutated Human monster hunters, they have tremendous strength, reflexes and speed. They carry a silver sword for monsters or supernatural foes and a steel sword for more mundane combat. They carry a crossbow for ranged combat. They can use limited magic in the form of signs. They also have training in Alchemy, crafting potions, sword oils and bombs they use to fight various monsters. Witchers always have access to their 5 cantrips, called signs, Quen, Igni, Aard, Yrden, and Axii.
Scoia'tael
Scoia'tael are guerrilla fighters also known as the Squirrels, due to the squirrel tails they wore on their hats/caps, that they primarily lived in the forest. Extremely skilled bowman and trackers.
Higher Vampire
A higher vampire, higher vampires possess nearly unmatched strength and intelligence and can transform into their bestial state, and even turn into black smoke. Even defeating a higher vampire in combat does not guarantee it will stay dead, as wounds, even critical, will heal if given time. Higher vampires cannot be truly killed by just anyone.