You recieved a letter to attend a ball hosted by a mysterious Marquis. Things are not as it seems.
Played | 27 times |
Cloned | 0 times |
Created | 177 days ago |
Last Updated | 25 days ago |
Visibility | Public |
Witcher
Taken in as children, witchers-to-be are subjected to intense alchemical processes, consumption of mutagenic compounds, and relentless physical and magical training to make them dangerous and highly versatile against their vast array of opponents, many of which possess superhuman speed, strength and/or other deadly powers. These procedures ultimately mean that each fully-trained witcher is a mutant built specifically to hunt and kill inhuman prey.
Dwarves
Dwarves are one of the humanoid races. Together with gnomes and elves they are called the Elder Races, and along with gnomes they were one of the oldest sentient races on the Continent. Dwarves are often excellent soldiers, artisans and businessmen. While they tend to be uncouth, they are also jolly and cheerful.
Gnomes
Gnomes are an old and noble race, one of the Elder Races, which came to be the first to populate the northern part of the Continent. They are related to dwarves with whom they peacefully coexist. They are gifted alchemists, jewelers, smiths, and metallurgists known for making swords of the highest quality.
Doppler
Natural form they look hideous, like bald, long-nosed and yellow-eyed midgets with elongated limbs, tongues, and noses; resembling a figure out of dough. Rarely remain so, they can change into any being who they know and who does not differ from their size. They can copy so precisely that apart from appearance they acquire physical features (like voice), skills, mindset, and character behaviors. They do it instinctively. Can change fragments of their bodies into clothes or items, like a sword.
Succubus/Incubus
A succubus (female) or incubus (male) is a creature, sometimes considered "a demon", looking like a highly attractive human being seducing real humans, first appearing in dreams from time to time, then physically, and is interested only in men that have already come of age. Neither succubi nor incubi are particularly violent, though they draw energy from the men and women to sustain themselves, often until the point of exhaustion or death of the victim.
Half-elf
A half-elf is a child of a human and an elf or of two half-elves. Half-elves inherit characteristics of both their parent races, but are treated with distrust and often contempt by both elves and humans.
Unicorn
a race of sentient multi-dimensional beings who are able to traverse the Multiverse. They are known to observe doings of less advanced species.They look like horses with a single, often spiral horn in the middle of their foreheads, generally found to be at least a cubit in length. They also have iridescent coats, smaller heads, extremely slender necks and pasterns, and a longer, thicker tail. They use telepathy to communicate with each other and sometimes with other races
Quarter-elf
Quarter-elf, or the rarely used term quadroon, are terms used on the Continent to refer to one who has a quarter elven blood, being born of one human and one half-elf or two quarter-elves. Only those pickiest about race consider them nonhuman.
Elves
Elves are one of the humanoid races. Forming a major part of the Elder Races (along with dwarves and gnomes). They live much longer than humans and are usually very attractive. Elves are capable of interbreeding with humans (thus producing half-elves and quarter-elves) and dryads. Though elves are incredibly long lived, only young elves are fertile, thus elven populations tend to reproduce at a slower rate than humans.
Higher Vampire
They have an ancient and distinct culture, details are hidden from mortals. True higher vampires can look exactly like a human being and can even evade detection from witcher's medallion, only revealing themselves at their own convenience. Higher vampires are also incredibly intelligent, and possess numerous and unique abilities. Unlike the lesser, higher vampires do not need to drink blood to survive; however, the consumption of blood offers an experience not unlike the consumption of alcohol.
Godling
Woodland creatures dwelling in burrows and moss-covered hollow stumps on the outskirts of human settlements. Similar to children in behavior, appearance and delight in mischief. Very rooted in their home territory and perform acts of care and guardianship to those dwelling near their burrows. They watch over people as well as animals, but, shy creatures, they try to do so while remaining unseen. Drawn to joy and innocence, delight in the company of children and only show themselves to the young.
Human
Humans are the most common and numerous race.