
The Bones of Oros is a small planetoid composed of the bones of the first god Oros.
Played | 4 times |
Cloned | 0 times |
Created | 202 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
The Mad Orosion Wraith is a tormented spirit born from the bones and marrow of an ancient warrior, twisted by grief and madness following the death of their deity, Oros. It roams the lands with a singular purpose: to purge the world of any beings it perceives as intruders, targeting both Orosion descendants and humans indiscriminately. With its haunting presence, it embodies the sorrow and wrath of a fallen civilization, drawing strength from the darkness of its past.
Size | Medium |
Type | Undead |
CR | 7 |
XP | 3900 |
Languages | Common, Celestial |
Armor Class | 15 |
HP Range | 85 - 100 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Blade of Purification
The wraith swings its spectral blade at a target within reach, dealing 3d8 necrotic damage on a hit, and the target must succeed on a Constitution saving throw or have their maximum hit points reduced by an amount equal to the damage taken until a long rest.
Harrowing Wail
The wraith unleashes a terrifying wail that can be heard up to 300 feet away. Each creature within a 30-foot radius must make a Wisdom saving throw or become frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.