
The Bones of Oros is a small planetoid composed of the bones of the first god Oros.
Played | 4 times |
Cloned | 0 times |
Created | 143 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Size | Medium |
Type | Undead |
CR | 7 |
XP | 3900 |
Languages | Common, Celestial |
Armor Class | 15 |
HP Range | 85 - 100 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
14
dexterity
18
constitution
12
intelligence
10
wisdom
14
charisma
16
The wraith appears as a skeletal figure intertwined with remnants of ancient armor, glowing with an eerie, violet light. Its eyes burn with a fierce madness, and spectral chains seem to bind it to the earth, resonating with the echoes of its lost god. The air around it crackles with an unsettling energy, causing the very ground to tremble beneath its feet.
Blade of Purification
The wraith swings its spectral blade at a target within reach, dealing 3d8 necrotic damage on a hit, and the target must succeed on a Constitution saving throw or have their maximum hit points reduced by an amount equal to the damage taken until a long rest.
Harrowing Wail
The wraith unleashes a terrifying wail that can be heard up to 300 feet away. Each creature within a 30-foot radius must make a Wisdom saving throw or become frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.