
A place where demi humans, advanturers ,mystical creatures ,humans ,fairies and sea monsters live
Played | 11 times |
Cloned | 0 times |
Created | 207 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Description
The Zephyr Dragon is an elegant embodiment of the wind, adorned with translucent scales that shimmer like a sky at twilight. It glides effortlessly through the air, its presence evoking a sense of freedom and power. This creature is known for its intelligence and cunning, often outsmarting its foes with ease while maintaining an air of regal grace. In battle, it commands the winds to enhance its abilities and hinder its opponents, making it a formidable adversary.
Size | Large |
Type | Dragon |
CR | 10 |
XP | 5900 |
Languages | Draconic, Auran |
Armor Class | 17 |
HP Range | 150 - 180 (Avg: 165) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Gust Breath
The Zephyr Dragon exhales a powerful gust of wind in a 60-foot cone. Each creature in that area must succeed on a DC 16 Strength saving throw or be pushed 30 feet away and knocked prone.
Whirlwind Escape
As a bonus action, the Zephyr Dragon can disappear into a swirling gust of wind and teleport up to 60 feet to an unoccupied space it can see.
Wind Slash
The Zephyr Dragon makes a melee attack with its sharp tail. On a hit, the target takes 2d10 + 4 slashing damage, and the target must succeed on a DC 16 Constitution saving throw or be stunned until the end of its next turn.