
A place where demi humans, advanturers ,mystical creatures ,humans ,fairies and sea monsters live
Played | 11 times |
Cloned | 0 times |
Created | 207 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Description
The Merrow Siren is a captivating yet dangerous creature that inhabits the vast oceans and coastal waters. They lure sailors and unwary travelers to their doom with their haunting songs, blending beauty with peril. Legends speak of their enchantments, which ensnare the hearts of those who hear them, leaving them vulnerable to their malicious intents.
Size | Medium |
Type | Fey |
CR | 5 |
XP | 1600 |
Languages | Aquan, Common, Sylvan |
Armor Class | 15 |
HP Range | 55 - 70 (Avg: 63) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Luring Song
The Merrow Siren sings a beguiling melody. Each creature within 300 feet that can hear it must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. While charmed in this way, the creature is drawn toward the Merrow Siren.
Melodic Miasma
The Merrow Siren creates an aura of toxic mist in a 20-foot radius centered on herself. Creatures that start their turn in the area must succeed on a DC 16 Constitution saving throw or take 10 (3d6) poison damage and be poisoned until the end of their next turn.
Water Bolt
The Merrow Siren conjures a bolt of water that she hurls at a target within 120 feet. The target must make a DC 15 Dexterity saving throw, taking 21 (6d6) bludgeoning damage on a failed save, or half as much damage on a successful one.