Fantasy
A world where Humans, Dragonborn and Elves live in constant strife.
Played | 11 times |
Cloned | 0 times |
Created | 241 days ago |
Last Updated | 6 days ago |
Visibility | Public |

HP Range6 - 27 (Avg: 17)
AC13
XP100
Description
Scouts usually remain in pairs or groups of up to 10. They are part of the military and used to scout ahead and around the main army, as well as gather information about targets and enemy army movements. Any race can be a scout, with racial bonuses applying as appropriate.
Details
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | any one language (usually Common) |
Defenses
Armor Class | 13 |
HP Range | 6 - 27 (Avg: 17) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Longbow
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.