
Fantasy
A world that has been buried in ice for the last millennium is beginning to awaken from its slumber
Played | 2 times |
Cloned | 0 times |
Created | 175 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Hold Monster
Enchantment•Level 5

Description
Choose a creature you can see within range. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.
Spell Details
Level | 5 |
Range | 90 |