The Seven Seas world illustration - Fantasy, Medieval, Eldritch theme
Fantasy, Medieval, Eldritch

The Seven Seas

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The world's tides are rising rapidly, and the only viable solution is to sail the seven seas.

Played1 times
Cloned0 times
Created
342 days ago
Last Updated
91 days ago
VisibilityPublic
Werebear, Bear Form
CR 5Medium Humanoid
Werebear, Bear Form
HP Range72 - 198 (Avg: 135)
AC11
XP1800
Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesNone
Defenses
Armor Class11
HP Range72 - 198 (Avg: 135)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Multiattack

In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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