Earth 691 world illustration - Superhero theme
Superhero

Earth 691

C
ConstantBlur

Alternate earth where the governments of today’s world unified and began conducting experiments.


Author's Note: This Earth is inspired by our own, but had a pivotal point that changed the course of history. In this timeline, instead of the Cold War escalating into a tense arms race and eventual easing of hostility between the United States and the Soviet Union, the global powers decided to abandon their ideological differences and form a new world government in the 1960s. Faced with the threat of nuclear war and environmental degradation, the world's nations chose to cooperate for the "greater good." By the 1980s, this world government had solidified, and the first experiments on human and animal biology began under the guise of enhancing human potential, food production, or solving ecological crises. As a result, this Earth is fundamentally different from our own, where science, government control, and the quest for power are paramount. The experimentations on natural life have irreversibly altered the planet’s ecosystem and social structure, and this new world is a place of unrelenting conflict between mutants, normal humans, and nature itself. Around the 2000s, the rapid development of biotechnology, genetic engineering, and advanced medical science became the cornerstone of this new regime’s power. The NWO experimented with the very fabric of natural life to combat the rising problems of overpopulation, resource scarcity, and geopolitical instability. In the 2030s, with the genetic modification of both animals and humans going unchecked, unpredictable mutations began appearing. Some humans showed signs of emerging powers or extreme physical abilities. The social unrest began soon after. The year is 2046, and major cities are home to many types of people, creatures, and plant life. *More cities to be created soon*
Played5 times
Cloned0 times
Created
209 days ago
Last Updated
55 days ago
VisibilityPublic
Klep Varis
Klep Varis
Level 8 Insectoid Wild Aviator -
An Insectoid Wild Aviator who was once an orphan, transformed by brutal government experimentation. He runs Willoughby General, a store that survived societal collapse, and uses his abilities to assist his community while maintaining a moral compass in chaotic times.
Details
RaceInsectoid Wild
ClassAviator
Level8
Alignment
PronounsHe/Him
Location-768, -277
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Chromium0
Cobalt0
Nickel0
appearance
A male Insectoid Wild Aviator. Stands at 6 feet tall with a robust, muscular build covered in a hardened, black exoskeleton resembling beetle plating. His multifaceted eyes glow with a subtle light, and his mouth features a mix of human-like lips and mandibles. Two large wings sprout from his back, folded under a patchwork leather vest. He has powerful, angular limbs with clawed hands and a prominent horn protruding from his forehead.
personality
Calm and stoic yet deeply compassionate, Klep is pragmatic due to his experiences but holds nostalgia for the old world. He has a dry sense of humor and is fiercely protective of his store and community, striving for peace and balance in chaotic times.
backstory
Klep was taken from an orphanage as a child and subjected to cross-genetic experimentation by the New World Order, transforming him into a Beetle variant of the Insectoid Wild. Despite the chaos around him, he runs Willoughby General, a store that remains a beacon of stability in Brooklyn, providing goods to the community and various factions.
Stats
Strength
13
Dexterity
17
Constitution
17
Intelligence
12
Wisdom
15
Charisma
10
Armor Class
16
Max HP
45
Speed
30

HP

45 / 45 HP

XP

34,00034,000 XP47,999
Level 8
Equipped Items
Spellbook
Aerial Affinity

Aerial Affinity

Cantrip
Expert Pilot

Expert Pilot

Cantrip
Featherstep

Featherstep

Cantrip
Aerial Maneuvering

Aerial Maneuvering

Level 1
Flying Tactics

Flying Tactics

Cantrip
Fast as the Wind

Fast as the Wind

Level 1
Blinding Speed

Blinding Speed

Level 4
Commander's Strike

Commander's Strike

Level 2
Air Superiority

Air Superiority

Level 4
Wind Slash

Wind Slash

Level 3
Aerobatic Master

Aerobatic Master

Level 3
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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