Earth 691 world illustration - Superhero theme
Superhero

Earth 691

C
ConstantBlur

Alternate earth where the governments of today’s world unified and began conducting experiments.


Author's Note: This Earth is inspired by our own, but had a pivotal point that changed the course of history. In this timeline, instead of the Cold War escalating into a tense arms race and eventual easing of hostility between the United States and the Soviet Union, the global powers decided to abandon their ideological differences and form a new world government in the 1960s. Faced with the threat of nuclear war and environmental degradation, the world's nations chose to cooperate for the "greater good." By the 1980s, this world government had solidified, and the first experiments on human and animal biology began under the guise of enhancing human potential, food production, or solving ecological crises. As a result, this Earth is fundamentally different from our own, where science, government control, and the quest for power are paramount. The experimentations on natural life have irreversibly altered the planet’s ecosystem and social structure, and this new world is a place of unrelenting conflict between mutants, normal humans, and nature itself. Around the 2000s, the rapid development of biotechnology, genetic engineering, and advanced medical science became the cornerstone of this new regime’s power. The NWO experimented with the very fabric of natural life to combat the rising problems of overpopulation, resource scarcity, and geopolitical instability. In the 2030s, with the genetic modification of both animals and humans going unchecked, unpredictable mutations began appearing. Some humans showed signs of emerging powers or extreme physical abilities. The social unrest began soon after. The year is 2046, and major cities are home to many types of people, creatures, and plant life. *More cities to be created soon*
Played5 times
Cloned0 times
Created
209 days ago
Last Updated
55 days ago
VisibilityPublic
Hisskar Drakescale
Hisskar Drakescale
Level 7 Reptilian Wild Flareweaver -
A humanoid with crocodilian features, Hisskar Drakescale is a flareweaver who protects his community in a post-apocalyptic Queens. He balances fire magic with a deep respect for nature, serving as both a guardian and a guide for those in need.
Details
RaceReptilian Wild
ClassFlareweaver
Level7
Alignment
PronounsHe/Him
Location-244, -448
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Chromium0
Cobalt0
Nickel0
appearance
A male reptilian humanoid flareweaver. Standing at 6'2" with a broad, muscular frame covered in dark green scales resembling crocodile hide. He has sharp amber eyes that glow faintly when channeling fire magic, a wide mouth filled with sharp teeth, and faint glowing burn marks across his hands. He wears scavenged light armor made of leather and metal plates, along with enchanted clothing, and has a thick, powerful tail coiled behind him.
personality
Pragmatic and fiercely protective of his space, Hisskar is slightly distrustful of outsiders but loyal to those who earn his trust. He speaks in a low, measured voice, often laced with authority and wisdom. Though hardened by his experiences, he values life and seeks to guide others through survival lessons and fire magic.
backstory
Born in Queens to a single mother, Hisskar was subjected to experiments in human-animal fusion while still in the womb. These experiments aimed to create humanoid warriors capable of surviving in a hostile environment. He adapted to urban and wild landscapes, becoming a critical figure for survival in the fractured world of Queens, where he runs a store called The 101, a sanctuary of knowledge and strategy.
Stats
Strength
13
Dexterity
12
Constitution
17
Intelligence
16
Wisdom
10
Charisma
14
Armor Class
16
Max HP
74
Speed
30

HP

74 / 74 HP

XP

23,00023,000 XP33,999
Level 7
Equipped Items
Spellbook
Flarestrike

Flarestrike

Cantrip
Firefeast

Firefeast

Cantrip
Ignition

Ignition

Cantrip
Infernal Aura

Infernal Aura

Cantrip
Flamecraft

Flamecraft

Level 1
Flameforge

Flameforge

Level 1
Inferno Blast

Inferno Blast

Level 2
Ember Shroud

Ember Shroud

Level 2
Combustive Movement

Combustive Movement

Level 4
Flameburst

Flameburst

Level 3
Fiery Ward

Fiery Ward

Level 3
Field of Flame

Field of Flame

Level 4
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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