Superhero
Alternate earth where the governments of today’s world unified and began conducting experiments.
Author's Note: This Earth is inspired by our own, but had a pivotal point that changed the course of history. In this timeline, instead of the Cold War escalating into a tense arms race and eventual easing of hostility between the United States and the Soviet Union, the global powers decided to abandon their ideological differences and form a new world government in the 1960s. Faced with the threat of nuclear war and environmental degradation, the world's nations chose to cooperate for the "greater good."
By the 1980s, this world government had solidified, and the first experiments on human and animal biology began under the guise of enhancing human potential, food production, or solving ecological crises.
As a result, this Earth is fundamentally different from our own, where science, government control, and the quest for power are paramount. The experimentations on natural life have irreversibly altered the planet’s ecosystem and social structure, and this new world is a place of unrelenting conflict between mutants, normal humans, and nature itself.
Around the 2000s, the rapid development of biotechnology, genetic engineering, and advanced medical science became the cornerstone of this new regime’s power. The NWO experimented with the very fabric of natural life to combat the rising problems of overpopulation, resource scarcity, and geopolitical instability.
In the 2030s, with the genetic modification of both animals and humans going unchecked, unpredictable mutations began appearing. Some humans showed signs of emerging powers or extreme physical abilities. The social unrest began soon after.
The year is 2046, and major cities are home to many types of people, creatures, and plant life.
*More cities to be created soon*
Played | 5 times |
Cloned | 0 times |
Created | 209 days ago |
Last Updated | 55 days ago |
Visibility | Public |

Dr. Ivan Morozov
Level 14 Human Scientist -
A genius human scientist and head of the Mutant Psychology and Telepathy Research Department for the NWO at JFK airport. He is dedicated to understanding and weaponizing telepathy, while grappling with the moral implications of his research.
Details
Race | Human |
Class | Scientist |
Level | 14 |
Alignment | |
Pronouns | He/Him |
Location | 594, -570 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Chromium | 0 |
Cobalt | 0 |
Nickel | 0 |
appearance
A middle-aged man with thinning, graying hair and a prominent widow’s peak. His pale, gaunt face shows signs of sleepless nights, and his dark eyes reflect intense mental activity. He wears a lab coat augmented with a psychic shielding device and carries intricate mental focus tools.
personality
Quiet and introspective, Morozov is driven by an obsessive quest for knowledge about the human mind. He is dedicated to his work, often at the cost of his moral compass, and possesses a subtle warmth and dry humor that occasionally surfaces in conversation.
backstory
Dr. Ivan Morozov, a former Soviet psychologist and neuroscientist, became a leading figure in mutant psychology after his research on human cognition caught the attention of the NWO. He now focuses on controlling and enhancing telepathic abilities, while wrestling with the ethical consequences of his work.
Stats
Strength
9
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
20
Charisma
16
Armor Class
14
Max HP
70
Speed
30
HP
70 / 70 HP
XP
140,000140,000 XP164,999
Level 14
Equipped Items
Spellbook
Dr. Ivan Morozov is not a spellcaster.