Haza world illustration - Fantasy theme
Fantasy

Haza

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derkenku

Semi-traditional dark D&D fantasy with mystical cosmic magic, haunted moors, and desert ruins.

Played16 times
Cloned0 times
Created
337 days ago
Last Updated
30 days ago
VisibilityPublic
Hallucinatory Terrain
Hallucinatory Terrain
Illusion
Details
SchoolIllusion
Level4
Casting Time10 minutes
Range300
Duration24 hours
Description

You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road. Manufactured structures, equipment, and creatures within the area aren't changed in appearance. The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to see through the illusion. If the difference isn't obvious by touch, a creature carefully examining the illusion can attempt an Intelligence (Investigation) check against your spell save DC to disbelieve it. A creature who discerns the illusion for what it is, sees it as a vague image superimposed on the terrain.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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