
A mythological world of bronze-age mythology. Warring citystates, monsters and interfering gods.
Played | 54 times |
Cloned | 9 times |
Created | 270 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Flame-Blooded
Born under a smoking star, the Flame-Blooded are fire oracles and pact-warriors whose blood burns with elemental fury. Trained by the cult of Volcanus, they wield fiery magic and martial prowess as both vessel and weapon, channeling the destructive power of flame in battle.

Wolfborn
Wolfborn are divinely chosen warriors descended from the founders who suckled from the wolf of Ruma, embodying feral nobility and primal strength. Bound by an ancient oath, they harness wolfish instincts and divine power to protect their kin and strike fear into their foes.

Augur
A divine seer who interprets omens through rituals and communing with Numina, gaining insight and power by reading entrails, flight paths, and oil patterns. Masters of dangerous bargains and ritual magic, they wield foresight and divine influence to shape fate.

Red-Cloak
A war-leader centurion blessed by Mars Pater, the Red-Cloak is the iron spine of civilization, commanding loyalty and enforcing order with their voice and spear. They inspire allies and dominate the battlefield, embodying martial discipline and unyielding authority.

Epharch
The Epharch is a disciplined warrior-hero from the noble courts of Ilium or the battlefields of Dardania, blending scholarly ritual with martial prowess. They channel inner mythic force into precise combat techniques, mastering one of several distinct 'Ways' that define their path in battle and honor.

Thespiae
Thespiae are powerful hoplites sworn to the city of Thebai, known for their exceptional combat skills and unwavering loyalty. Clad in dark robes that conceal their armor and adorned with imposing helmets featuring tall black horse-hair crests, they strike fear into their enemies while embodying the spirit of their homeland.

Gigantomach
Gigantomachs are fierce Greek warriors who don the skins of their slain beasts, channeling the primal power of nature in their battles. Armed with massive clubs, they seek glory through daunting trials. Ancient Wrath: Extra 1d6 radiant or necrotic damage vs divine/celestial/fiendish creatures Stone-Blooded: +1 AC. AC=CON+STR without armour Boulder Toss – Hurl object as a weapon 2d10 bludgeoning Endurance: gain HP=2x level when below half HP

Hierophant
The Hierophant is a mystic mage who channels the divine power of the Egyptian gods, wielding ancient magic and sacred knowledge to protect their allies and smite their foes. With a deep connection to the afterlife and the cosmic balance, they can summon divine interventions, cast powerful spells, and commune with the spirits of the departed, making them formidable guardians of the faith and seekers of truth.

Divine Champion
The Divine Champion is a warrior blessed by the gods of the Egyptian pantheon, wielding divine magic to smite foes and protect the innocent. They draw power from their chosen deity, channeling their divine will into powerful spells and martial prowess, embodying the virtues of their god in every battle.

Medjay
The Medjay are the ancient protectors of Egypt, skilled in both martial prowess and arcane arts. They wield limited spells akin to a warlock, drawing power from the spirits of the desert and the gods of the Nile, serving as guardians against dark forces and champions of justice in the land of the pharaohs.
Warrior
The Warrior is a master of martial combat, embodying strength, resilience, and tactical prowess. Trained in various weapons and armor, Warriors excel in both offense and defense, making them formidable opponents on the battlefield. They are often the backbone of any adventuring party, capable of taking and dealing significant damage. With a focus on physical abilities and combat techniques, Warriors can adapt to various fighting styles, whether it be a heavily armored tank or a swift, agile duelist. Their unwavering determination and battle-hardened experience allow them to inspire allies and intimidate foes, making them natural leaders in times of conflict.
Oracle
Oracles are people who can wield divine and arcane spells.
Amazon
Amazons are the class that only Amazon race can use. They are often lightly armoured in light scale armour. They wield crescent shields and spears.
Thrakai
Thrakai are warriors who wield large Thrax swords, often used by Thracians. They often wear little or no armour and can go into battle rages.
Cultos
Cultos' are people are have access to divine magic. They speak holy words, form holy spears of radiant light and curse people on behalf of the gods.
Skiritai
Skiritai are light infantry. They are proficient in ranged weapons such as slings, javelins and bows.
Hoplite
Hoplites are heavy warriors, trained in the art of spear and shield combat. They often fight in tight formations