Alanthoa and the City of Atlantis
Far across the open sea, past the Pillars of Melqart where the world narrows into a stone throat, lies Atlanthoa, the legendary island-continent whose heart is a vast,-perfectly circular city forged by gods, demigods, and storm-touched ancestors.
The Atlanthoi claim their island was shaped in the dawn of the world when Sky-Father Ataraxos and Sea-Mother Thalora embraced, creating a land where sea and storm, fire and stone, exist in perfect harmony. Their capital is a breathtaking marvel of volcanic stone, orichalcum bronze, shining canals, terraced palaces, and storm-forged citadels.
Atlantis was — and is — a maritime superpower, its fleets unmatched, its warriors impossibly strong, its nobles born with a noble gleam in their bronze-toned skin.
MILITARY DISTRICTS & ORDER HOUSES
Atlantis maintains elite military training areas:
• The Waveguard
Marines trained to fight on sea, ship, and shallows.
• The Stormspears
Shock troops wielding lightning-kissed spears.
• The Orichalcum Legion
Heavily armored warriors wearing radiant bronze and bearing tower shields.
• The Tide-Witches & Sky-Weavers
Priestesses who command wind and wave in battle.
🌊 THE NAVY OF ATLANTIS
The pride of the Atlanthoi.
Long, sleek triremes with silver-shod prows
Ramming ships that glide silently
Crewed by stormborn navigators who can read the sky like a map
Ships reinforced with orichalcum rivets
Some vessels are said to harness controlled lightning
🔮 MAGIC AND THE MYSTIC ARTS
Atlantean magic focuses on:
stormcalling
tidebinding
geomancy through volcanic fire
bronze enchantments
ancient orichalcum relics
rituals blending sea and sky
They do not fear magic.
They revere it, discipline it, and bind it into craft and war.
🐚 OUTSIDERS IN ATLANTIS
Rare but welcomed if worthy.
A traveler may enter Atlanthoa by:
performing a great deed
surviving the sea trials
serving aboard an Atlantean ship
or bringing news of danger from the east
They do not judge by blood.
They judge by strength.
CULTURE OF ATLANTIS
Society
Atlantis is divided into:
Ten Royal Houses, each descended from a demigod or ancient founder
The Storm Court, a council of champions, generals, scholars
Priests of the Deep and Priests of the Sky, rivals but bound by law
Strong caste of soldiers, sailors, smiths, and navigators
Values
Exellence (Arete) — personal glory and mastery
Balance — sea and sky, war and peace
Strength — physical, intellectual, or magical
Lineage — noble lines are tied to elemental blessings
Abilities Common to Atlanteans
Even without gameplay mechanics, their traits include:
unnatural strength (often visibly muscular at young age)
resistance to storms, weather, and drowning
incredible swimming ability
strong sense of direction and environmental awareness
affinity with metal and stone
🌊 MILITARY
Atlanteans are a naval superpower, with:
crescent-hulled triremes
stormbinding sailors
elite marines with bronze tower shields
specially forged “orichalcum” alloy weapons
They fight like heroic Achaeans but with better discipline and more supernatural lineage.
🌩️ RELIGION
The Atlanteans worship:
The Sky-Father (like Zeus but more storm-centered)
The Sea-Mother (like Amphitrite + Tethys)
Atlanos, their demigod ancestor
Minor household gods:
Wind-Spirits
Great Turtles
Fire-Forges
Wave-Born Nymphs
Their priests perform rituals involving:
high clifftop altars
sacred tide-pools
volcanic forges
labyrinthine temples
stormcalling drums