
Ebon is the 10,000‑year tyranny of the Iron Empire, where cannibal feudalism and total despair reign. Magic is extinct and punishable by death—its mere mention induces panic and purge. Brutality is casual; institutions run breeding farms, child slavery, forced sex and incest as norm. No sunlight ever shines. Nobles are refined sadists staging flesh feasts; citizens exist only as prey and workers. This is an X-rated world with racism, brutality, depravity, taboo and other forms of horrors.
Played | 35 times |
Cloned | 1 times |
Created | 93 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Size | 0 |
Type | Swamp |
The Murkwater Swamp is a vast, murky expanse nestled within a dense forest, characterized by crooked trees that twist and turn, their branches intertwining to form a natural canopy. The ground is perpetually soaked, with stagnant water pooling in various depths, interspersed with patches of resilient grass that bravely push through the surface. Scattered throughout the swamp are peculiar, sphere-shaped structures made of tightly woven swamp grass, resembling oversized beehives; these are the homes of the water goblins, who skillfully navigate their watery domain. The air is thick with humidity and the sounds of croaking frogs and buzzing insects, creating an eerie yet vibrant atmosphere. The water goblins, adept hunters and gatherers, use the swamp's natural resources to their advantage, crafting traps and ambushes among the tangled roots and murky waters, making this area both a home and a perilous hunting ground.