
Ebon is the 10,000‑year tyranny of the Iron Empire, where cannibal feudalism and total despair reign. Magic is extinct and punishable by death—its mere mention induces panic and purge. Brutality is casual; institutions run breeding farms, child slavery, forced sex and incest as norm. No sunlight ever shines. Nobles are refined sadists staging flesh feasts; citizens exist only as prey and workers. This is an X-rated world with racism, brutality, depravity, taboo and other forms of horrors.
Played | 35 times |
Cloned | 1 times |
Created | 93 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Coordinates | (-2992, 2239) |
Nestled against the jagged cliffs of Vorlund, the Outcast Caves serve as a refuge for those shunned by society. Within these narrow passages, a handful of exiles carve out a meager existence, relying on the remnants of the skeletal elven ruins for shelter. Here, survival is paramount; alliances are fleeting, and betrayal is a constant threat as the outcasts navigate the treacherous dynamics of their new home. Water is hoarded and fiercely protected, leading to violent confrontations among the desperate inhabitants. The caves echo with the whispers of past betrayals, as the outcasts plot their next moves, often at the expense of their own kin. In this grim sanctuary, the line between friend and foe blurs, and the price of safety is often the sacrifice of one's morals. The Outcast Caves are a microcosm of Vorlund's harsh reality, where freedom is a mirage and trust is a dangerous gamble.
A narrow, winding cave system with crumbling walls and remnants of elven architecture, dimly lit by flickering torches.