Tyrannical Iron Empire reigns under 10k years of darkness. Cannibal feudalism and despair are life's constants. Magic is extinct, its mention a death sentence. Brutality is casual; institutions run horrific breeding farms, child slavery is rampant. Themes of rape and incest are normalized. Nobles are refined sadists; citizens are mere prey or workers. This X-rated world is steeped in brutal depravity and unspeakable horrors, governed by pervasive fear. History is erased; brutality is law.
Played | 6 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | Yesterday |
Visibility | Public |

Witch-Hunter Ranger
The Witch-Hunter Ranger, forged in the toxic depths of Xaxar Mire, is a master of ambush and survival, utilizing the swamp's deadly flora and fauna to track and eliminate threats. With no reliance on magic, these apex predators wield their toxin-infused weapons and cunning tactics to turn the horrors of the mire against their prey, embodying the brutal efficiency of Imperial shock troopers.

Vortheis
Vortheis is a living weapon bound to an ancient, demonic pact, embodying the lethal grace and supernatural prowess of the Vortheis Bloodline. With abilities that manipulate reality and unleash devastating power, this class serves as a force of nature, striking fear into the hearts of enemies while maintaining an unwavering loyalty to the throne.

Sorcerer (Bloodspawn or Arcane-Scion)
Sorcerers in Ebon possess arcane power coursing through their veins, divided into two main bloodlines: Hellblood and Elvenblood. Hellblood Sorcerers, descendants of demons, wield unpredictable magic that often carries a twist of fate, while Elvenblood Sorcerers, heirs to ancient elven arcana, recall lost spells with a fey touch. Both types utilize Charisma for spellcasting and have access to unique metamagic abilities, drawing from their bloodline's heritage to shape their spells.

Shadowblade
Shadowblades are the Empire’s unseen teeth—slave-breakers, blackmail artists, and silent enforcers. They wield fear, poison, and cruelty as their tools, moving through the shadows to execute their grim tasks. hey incapacitate foes and exploit the desperate. Their mastery of stealth and deception allows them to navigate the darkest corners of society, leaving no trace behind. As they ascend in power, they become capable of extinguishing hope and delivering final, twisted mercies to their victims.

Outcast
The Outcast is a class of individuals who have fallen from the Emperor's grace, banished from their homes and forced to survive in the wilds. They harness their resilience and cunning to navigate the harsh realities of exile, using their unique skills to adapt, survive, and seek vengeance against those who wronged them.

Noble Servant
Noble Servants are skilled attendants who serve the elite of the Empire, mastering the arts of diplomacy, stealth, and subterfuge. Whether as maids, butlers, or courtiers, they excel in social situations, gathering secrets and influencing the powerful while maintaining an air of grace and decorum.

Mount Companion
The Mount Companion class is designed for animal companions that can be ridden or used as mounts by adventurers. These companions possess unique abilities and traits that enhance their utility in travel and combat, providing support to their riders while embodying the spirit and characteristics of their respective species.

Monk (Way of the Iron Fist)
In the shadowy remnants of a world where monastic orders have nearly vanished, the Way of the Iron Fist emerges as a discipline of former slaves and artisans who harness their inner energy through lost elven martial arts and demon-soul training. These monks strike with deadly precision, dodge lethal projectiles, and channel their life force into devastating blows, embodying a serene yet formidable presence in a world fraught with danger.

Maerr Frike Civilian
The Maerr Frike Civilian is a versatile class that embodies the spirit of resilience and adaptability. Drawing from their experiences in everyday life, they utilize a unique blend of skills, knowledge, and resourcefulness to navigate challenges, support allies, and influence the world around them, making them invaluable in both social and combat situations.

Inquisitor
Inquisitors of the Emperor are elite agents of the empire, serving as ruthless detectives and enforcers of the tyrant's will. Armed with twin scythes, they are trained to wield these ancient weapons with deadly precision, embodying brutality and sadism in their relentless pursuit of loyalty and order, often displaying psychopathic tendencies as they carry out their grim duties.

Imperial Noble
Imperial Nobles are the elite of society, wielding power and influence granted by the emperor. They own vast lands and resources, often indulging in the darker aspects of their status, including the enslavement of others and cannibalistic rituals to maintain their dominance. With a blend of charisma and ruthlessness, they manipulate politics and engage in both social and physical combat to secure their legacy.

Imperial Cleric
In a world devoid of traditional magic, the Imperial Cleric draws their power from the favor of the self-proclaimed god-emperor. These clerics serve as both spiritual leaders and enforcers of the emperor's will, wielding unique abilities that reflect their devotion and the emperor's blessings, allowing them to inspire allies, manipulate the battlefield, and channel divine authority to uphold the empire's order.

Fisherman
The Fisherman is a hardy class adept at navigating the seas and thriving in aquatic environments. With unparalleled skills in fishing, swimming, and weathering the elements, they harness the power of the ocean to aid their allies and overcome challenges, embodying the spirit of the tides and the resilience of the storm.

Fighter of Ebon
Fighters of Ebon are disciplined warriors, whether they serve as iron-clad legionaries of the Empire, exiled knights, or hardened mercenaries. They master weapons through rigorous training, with some incorporating ancient eldritch techniques or the blessings of the war-god Hysos, reflecting their diverse backgrounds and motivations in a world of endless conflict.

Empire Civilian
The Empire Civilian is a versatile class that embodies the everyday life of those living under the Empire's rule. Skilled in negotiation, resourcefulness, and survival, they can adapt to various situations, using their knowledge of the Empire's politics and culture to influence events and support their allies, whether through diplomacy or cunning.

Emperor of Ebon
The Emperor of Ebon,known as the God-Emperor, is a towering figure clad in ornate crimson armor, stained with the blood of his enemies. His hollow eyes, concealed behind a visored helmet,reflect the demonic possession that drives his ruthless ambition. A brilliant strategist, he expands the Empire's dominion with cruel efficiency, embodying the very essence of tyranny. His insatiable hunger for power and control, fueled by the demon within, makes him a terrifying force, feared and obeyed by all.

Echoist of Julius
In Ebon, the Echoist is a rare bardic class that channels the haunting echoes of the long-dead God of Music, Julius. These underground rebels use their music to inspire hope in the downtrodden and unsettle the cruel, drawing from forbidden Elven hymns and whispered pacts with Julius's phantom. Their abilities focus on manipulating emotions and spirits rather than traditional combat magic, making them powerful allies and formidable foes in a world where music is outlawed.

Druu of the Seed
Druids of Ebon, known as Druu, are the last guardians of nature, preserving ancient elven knowledge and the memory of the old world's seasons. They masquerade as hermits or farmers, using subtle magic to protect the oppressed and counter imperial poisons, all while remaining hidden from inquisitors. With abilities to shape-shift into animals and plants, they harness the power of nature to heal, defend, and reclaim the land.

Demon Servant
The Demon Servant is a minor demon bound to serve a living master, wielding dark powers and immortality. While they can be a source of great strength, their annoying and unpredictable nature often leads to chaos, making them both a dangerous ally and a troublesome companion.

Cursed Warlock
In a world devoid of magic, Cursed Warlocks are individuals marked by an accidental curse from Ebon, the very essence of their world. This curse manifests as a small spirit or demon that grants them unpredictable powers, often leading to chaos and misfortune in their lives, as they struggle to control the whims of their otherworldly companion.

Cursed Pactbearer
Cursed Pactbearers are warlocks who have unwittingly forged pacts with minor demons or spirits, gaining unstable powers in exchange for chaos. These warlocks navigate a life marked by infamy, wielding dark magic and eldritch invocations while grappling with the consequences of their cursed bond, often hunted by those who fear their demonic ties.

Child
The Child class embodies the innocence and curiosity of youth, navigating the world with a sense of wonder and imagination. While lacking in combat prowess and magical abilities, they possess unique skills in persuasion, exploration, and creativity, often finding unconventional solutions to problems through play and ingenuity.

Bred Servants
Bred Servants are humans created in the dark shadows of an oppressive empire, designed for specific, grim purposes. Some are raised for consumption in a twisted form of cannibalistic feudalism, others are genetically modified to serve as 'breeders' for the empire's population, while the 'faulty' are discarded and repurposed for manufacturing, stripped of their humanity. Each Bred Servant carries the weight of their origin, existing solely to fulfill the cruel designs of their creators.

Blood-Berserker
Blood-Berserkers are savage warriors from the wastelands and borderlands, drawing on primal fury to become unstoppable forces in battle. With a fierce connection to their ancestral spirits, they channel their rage into devastating attacks, embodying the raw strength needed to protect their kin from monstrous threats and imperial oppression.

Blood Knight
The Blood Knight is a fierce warrior who channels the ancient power of noble blood through meditation and self-sacrifice. In battle, they enter a berserk trance, healing rapidly and striking with deadly precision, embodying the last vestiges of a noble lineage. With abilities that blend martial prowess and blood magic, they serve as relentless champions, protecting the innocent and avenging their fallen kin, all while bearing the weight of a forgotten era.

Arcane Scholar
Wizards in Ebon are forbidden scholars of the arcane, preserving ancient knowledge from the Age of Elves. They hoard fragments of elven grimoires and dare to read charred scrolls of elder magic, drawing power from meticulous study and memory of old spells. Often hiding their abilities, they may become alchemists, academic exorcists, or occult detectives, using arcane science to solve mysteries. They must remain paranoid, as even the slightest hint of their power can attract unwanted attention.