
A modern city placed in an U.S. equivalent
Played | 12 times |
Cloned | 1 times |
Created | 236 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
The Banshee is a spectral figure, a haunting wail echoing through the night to herald its arrival. Once a beautiful elven maiden, she became a creature of sorrow and vengeance, cursed to roam the world as an incorporeal entity. Seeking to avenge her wrongs, she is often found in locations tied to her past, drawing in the unwary with her mournful cries.
Size | Medium |
Type | Undead |
CR | 4 |
XP | 1 |
Languages | Common, Elvish, understands all languages she knew in life but cannot speak. |
Armor Class | 12 |
HP Range | 45 - 45 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Etherealness
The banshee can shift from the Material Plane to the Ethereal Plane, allowing her to avoid damage and attack in stealth.
Wail
The banshee releases a mournful wail. Each creature within 30 feet must make a DC 13 Constitution saving throw. On a failed save, the creature takes 3d6 necrotic damage and is frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.