
A modern city placed in an U.S. equivalent
Played | 12 times |
Cloned | 1 times |
Created | 236 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
Fenrir's Shadow is a spectral wolf that prowls the edges of the ethereal and material planes, often seen as a harbinger of ill fate. This ghostly creature appears with luminous gray fur that shimmers with an otherworldly glow, and its eyes burn like two flickering stars, instilling fear in those who witness its ghostly form. Legends say that it is the spirit of a fallen wolf, cursed to roam forever, seeking vengeance for its untimely demise.
Size | Medium |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak. |
Armor Class | 14 |
HP Range | 30 - 50 (Avg: 40) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or take an additional 7 (2d6) necrotic damage.
Ethereal Jaunt
The wolf magically shifts from the Material Plane to the Ethereal Plane, or vice versa. It can use this ability as a bonus action to escape danger or to ambush prey.