Echoes of Dominion world illustration - Sword and Sorcery theme
Sword and Sorcery

Echoes of Dominion

J
Jonhquavious

In the war-scarred realm of Virelion, power is measured by bloodlines and blade.

Played7 times
Cloned1 times
Created
7 days ago
Last Updated
3 days ago
VisibilityPublic
Wind-Wisp
CR 0.25Tiny Elemental
Wind-Wisp
HP Range10 - 20 (Avg: 15)
AC13
XP50

Description

The Wind-Wisp is a mischievous elemental sprite that delights in causing chaos and confusion among adventurers. With a playful nature, it uses its abilities to annoy and distract, often aiding stronger creatures in their endeavors.

Details
SizeTiny
TypeElemental
CR0.25
XP50
LanguagesUnderstands Primordial but cannot speak.
Defenses
Armor Class13
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Gust

The Wind-Wisp can create a powerful gust of wind that pushes creatures within a 15-foot cone. Each creature must succeed on a DC 12 Strength saving throw or be pushed 10 feet away and knocked prone.

Invisible Flutter

As a bonus action, the Wind-Wisp can turn invisible until the start of its next turn. This ability allows it to move without being detected.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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