
Fantasy
"Echoes of Grimdark" begins in Lightward Bastion, a city built in defiance of the long-banished Demon Lord Grimdark. Heroes from all walks of life gather at the Lightward Guild, seeking glory, treasure, or revenge. Their journey starts in the upper floors of the Grimdark Vault—a vast, ever-shifting dungeon of monsters, traps, and ancient echoes of evil. This is the tale of their beginnings, their bonds, and the light they carry into the dark.
Author's Note: This is an adventure that begins at level 1, and is meant to introduce the players to the world. It is a work in progress that over time I hope to flesh out into a whole world of dungeon delving.
Played | 5 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Silver Horn of Valhalla
Rare•Gear (Wondrous Items)

Weight3.00 lb.
Description
You can use an action to blow this horn. In response, 2d4 + 2 warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. The summoned berserkers are friendly to you and your companions and follow your commands.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |