Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 37 times |
Cloned | 2 times |
Created | 27 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Hive City |
Coordinates | (1034, -685) to (7981, 285) |
The Mid-Hive of Morrak’s Rise—Hive Secundus—is a vast, thunderous continent of grinding gears, molten forges, and regimented habitation stacks, where the ideology of the Cohort Directive is most brutally visible. This is not the decayed understructure of Hive Primus. Here, the hive functions—harshly, efficiently, and without reprieve. Everything is calculated. Everything is categorized. Even misery is measured. Gargantuan, flame-belching forge complexes dominate entire districts—sealed temples of industry powered by plasma cores and cooled by recyc-fluid runoff that scalds the air. Conveyor lines stretch for miles in every direction, carrying ferrocrete bricks, adamantium slates, and promethium canisters to loading cradles and lift-stacks. Workers toil beneath watchful optic lenses, their performance recorded, analyzed, and compared in real time. Too slow, and your rations are cut. Too weak, and you're reassigned to recycling units—corpse starch fodder.