Vharax-Null (Warhammer 40k) world illustration - Grimdark theme
Grimdark

Vharax-Null (Warhammer 40k)

R
Ronan_From_Montfort

Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.


Author's Note: Vharax-Null is a forgotten frontier world on the edge of the Segmentum Obscurus, once an industrial jewel during the Great Crusade, now a polluted wasteland scarred by millennia of overexploitation. The largest and most ancient of the Hive Cities on Vharax-Null, Golganneth Spire stretches miles into the tainted sky. It is a fortress-city built atop the bones of a crashed Ark Mechanicus, its foundations infused with forgotten STCs and cursed tech. Its original purpose—research and weapons manufacturing—was twisted over the millennia into sheer production might. Ruling Golganneth is the Dominatum Synaxis, a collective of ancient cybernetic nobles and tech-barons, half-machine and barely human. They maintain order with vast legions of servitors, hive enforcers, and gene-bred worker clans who live and die in the endless foundries. Constructed centuries later by a breakaway faction from Golganneth, Morrak’s Rise was founded by a rogue Fabricator-General named Morrak Varn, who sought independence from the Synaxis. Though smaller, Morrak’s Rise is more efficient, colder, and far more militarized. Its upper towers are reinforced with macroplas and adamantium, its infrastructure less corrupt and newer by comparison. Morrak’s Rise is governed by a militant technocracy known as the Cohort Directive, who aim to one day eclipse Golganneth and bring all of Vharax-Null under one unified, logical rule. Mistrust runs deep between the two Hives—though they share resources via skyrails and convoys, open war is only ever one assassination away.
Played37 times
Cloned2 times
Created
28 days ago
Last Updated
4 days ago
VisibilityPublic
Kip
Kip
Level 1 Human Urchin -
Kip “Ratbite” is a scrappy underhive urchin known for his quick hands and quicker feet. Orphaned young, he survives by scavenging, running messages, and stealing whatever isn’t bolted down. Sharp-eyed and full of attitude, he’s always in trouble—but always one step ahead.
Details
RaceHuman
ClassUrchin
Level1
Alignment
PronounsHe/Him
Location-5569, -5441
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Creds0
Gelts10
Ducats0
appearance
Kip is small and fast, 12 year old boy with a wiry build and a permanently dirty face. His hair is short and ragged, hacked off with a dull blade. He wears a patched jacket too big for him, covered in hidden pockets, and a pair of cracked, oversized boots he swears were once Arbites-issued. His sharp eyes miss nothing, and his mouth is always twitching like he’s got one smart remark too many.
personality
Kip is street-smart, cunning, and brave to a fault. He trusts no one except maybe old Tholl the madman and Hexie Grinn’s wyrmling crew—when they’re not fighting. He’s got a knack for slipping through vents, spotting salvage, and making himself useful… for a price.
backstory
Kip “Ratbite” was born in the underhive and orphaned by age six when his sister vanished during a scav run that went too deep into the vents. With no family and no gang willing to take in a runt, he learned to survive the hard way—stealing, scavenging, and running messages through bolt holes and sump tunnels no adult could fit through. He got his nickname after nearly losing his hand to a feral servitor in a scrap pit. Instead of crying, he bit it back and ran off with a power cell still clutched in his teeth. Kip became known as a reliable—if unpredictable—urchin who knew every shortcut, every hiding hole, and every chem-trader who’d trade rations for news. He's done jobs for gangers, hereteks, even enforcers too dirty to be seen.
Stats
Strength
6
Dexterity
16
Constitution
12
Intelligence
13
Wisdom
14
Charisma
12
Armor Class
12
Max HP
10
Speed
35

HP

10 / 10 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
Kip is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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