Grimdark
Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Author's Note: Vharax-Null is a forgotten frontier world on the edge of the Segmentum Obscurus, once an industrial jewel during the Great Crusade, now a polluted wasteland scarred by millennia of overexploitation.
The largest and most ancient of the Hive Cities on Vharax-Null, Golganneth Spire stretches miles into the tainted sky. It is a fortress-city built atop the bones of a crashed Ark Mechanicus, its foundations infused with forgotten STCs and cursed tech. Its original purpose—research and weapons manufacturing—was twisted over the millennia into sheer production might.
Ruling Golganneth is the Dominatum Synaxis, a collective of ancient cybernetic nobles and tech-barons, half-machine and barely human. They maintain order with vast legions of servitors, hive enforcers, and gene-bred worker clans who live and die in the endless foundries.
Constructed centuries later by a breakaway faction from Golganneth, Morrak’s Rise was founded by a rogue Fabricator-General named Morrak Varn, who sought independence from the Synaxis. Though smaller, Morrak’s Rise is more efficient, colder, and far more militarized. Its upper towers are reinforced with macroplas and adamantium, its infrastructure less corrupt and newer by comparison.
Morrak’s Rise is governed by a militant technocracy known as the Cohort Directive, who aim to one day eclipse Golganneth and bring all of Vharax-Null under one unified, logical rule.
Mistrust runs deep between the two Hives—though they share resources via skyrails and convoys, open war is only ever one assassination away.
Played | 37 times |
Cloned | 2 times |
Created | 28 days ago |
Last Updated | Yesterday |
Visibility | Public |
Varn Korran
Level 3 Human Scavver -
Varn Korran is a scarred, broad-shouldered pit-fighter turned scavver, hardened by blood and betrayal. Silent and imposing, he wears worn leathers and carries a blunt iron cudgel. His eyes hold the weight of survival, and his fists speak louder than words. In the underhive, he's not feared because he talks—he’s feared because he doesn’t have to.
Details
Race | Human |
Class | Scavver |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -5785, -5273 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Creds | 5 |
Gelts | 0 |
Ducats | 0 |
appearance
Towering frame, thick with muscle and old scar tissue.
Shaved head, broken nose, and a voice like gravel from smoke and pit dust.
Wears worn leather armor layered with pit-fighter wraps and steel-studded gloves.
Smells of metal shavings, sweat, and cheap flask-gin.
personality
Stoic and watchful, rarely speaks unless necessary.
Respects strength and survival over words and posturing.
Carries the weight of every death he’s caused, but sees no other way.
Protective of the few he trusts—otherwise, everyone’s a threat.
backstory
Varn Korran was born in the reeking corpse-warrens beneath The Grate, where refuse from upper hive levels rains down like ash. His early years were spent hauling body sacks and scrubbing down execution walls for slop. Violence was a second language. At thirteen, he was thrown into the fighting pits for stealing ration chits—he never stopped fighting after that.
Varn clawed his way up in blood and bone, earning a reputation for endurance, not elegance. He wasn’t the fastest or smartest—but he never fell. Eventually, his handlers tried to fix a match against him. Varn killed the favorite with his bare hands and vanished into the sump-ducts before the Arbites could find him. Now he works for scavvers, smugglers, or whoever pays—quiet, brooding, and lethal.
Stats
Strength
16
Dexterity
10
Constitution
16
Intelligence
8
Wisdom
10
Charisma
9
Armor Class
16
Max HP
30
Speed
30
HP
30 / 30 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Varn Korran is not a spellcaster.