Grimdark
Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Author's Note: Vharax-Null is a forgotten frontier world on the edge of the Segmentum Obscurus, once an industrial jewel during the Great Crusade, now a polluted wasteland scarred by millennia of overexploitation.
The largest and most ancient of the Hive Cities on Vharax-Null, Golganneth Spire stretches miles into the tainted sky. It is a fortress-city built atop the bones of a crashed Ark Mechanicus, its foundations infused with forgotten STCs and cursed tech. Its original purpose—research and weapons manufacturing—was twisted over the millennia into sheer production might.
Ruling Golganneth is the Dominatum Synaxis, a collective of ancient cybernetic nobles and tech-barons, half-machine and barely human. They maintain order with vast legions of servitors, hive enforcers, and gene-bred worker clans who live and die in the endless foundries.
Constructed centuries later by a breakaway faction from Golganneth, Morrak’s Rise was founded by a rogue Fabricator-General named Morrak Varn, who sought independence from the Synaxis. Though smaller, Morrak’s Rise is more efficient, colder, and far more militarized. Its upper towers are reinforced with macroplas and adamantium, its infrastructure less corrupt and newer by comparison.
Morrak’s Rise is governed by a militant technocracy known as the Cohort Directive, who aim to one day eclipse Golganneth and bring all of Vharax-Null under one unified, logical rule.
Mistrust runs deep between the two Hives—though they share resources via skyrails and convoys, open war is only ever one assassination away.
Played | 37 times |
Cloned | 2 times |
Created | 27 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Barzahk
Level 3 Human Zealot -
Scriptor Barzahk is the Redeemers’ blind archivist, his flesh covered in sacred scripture. He burned out his own eyes and bound them shut with wire to reject all false visions. Silent and revered, he speaks only in holy verse, a living scroll of the cult’s doctrine.
Details
Race | Human |
Class | Zealot |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -5929, -4787 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Creds | 0 |
Gelts | 0 |
Ducats | 0 |
appearance
Barzahk is ancient and nearly skeletal, his body robed in stitched-together parchments, blood-stained linen, and scorched scripture pages. His skin is a roadmap of sacred verses—some still healing, others blistered or scarred over. His face is bare of all features except script, with his eyelids sewn shut and lips constantly whispering forgotten psalms.
He is carried on a sacred palanquin of rusted scrap and hymn-wheels, hoisted by four mute acolytes called the “Silent Brethren.” Chains dangle from the platform, holding relics, old dataslates, shattered servo-skulls, and fragments of melted tech-altar icons.
personality
Barzahk is detached, deliberate, and hauntingly serene. He speaks only in scripture, often quoting obscure or fragmented passages no one else seems to know—some believe he receives “flame-transmissions” directly from the Emperor’s will. Despite his blindness and frailty, he commands enormous reverence among the Redeemers. Even Arch-Flame Malruth lowers his head when Barzahk begins to speak.
To Barzahk, memory is purity, flesh is page, and pain is devotion. He is deeply feared and revered, a living scripture—not a man, but a vessel of doctrine.
backstory
No one is entirely certain where Barzahk came from, and even fewer dare to ask. What is known is this: Barzahk appeared alongside Malruth shortly after the first wave of Redeemer purges in Sub-Level J. At the time, he still had eyes.
Over time, he ritualistically tattooed the entirety of the Scroll of the Coming Light across his own flesh—face, skull, chest, arms, legs, and even his tongue. Each verse, each line, each symbol—painfully inked by acolytes under fasting and firelight.
In an act known only to high-ranking Redeemers, Barzahk voluntarily gave up his sight, burning his eyes with incense ash and binding his sockets shut with waxed scripture thread. He claimed vision was a “machine of flesh,” and that true sight came through remembrance and faith.
Stats
Strength
8
Dexterity
8
Constitution
10
Intelligence
16
Wisdom
18
Charisma
12
Armor Class
10
Max HP
30
Speed
30
HP
30 / 30 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Barzahk is not a spellcaster.