Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 37 times |
Cloned | 2 times |
Created | 26 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Coordinates | (-5840, -5240) |
The Bleed is a sprawling, open ruin—a collapsed manufactorum floor turned communal slum. Jagged steel beams form crooked canopies over makeshift tents, rusted barrels, and shattered ferrocrete. The air is thick with vaporized chems, wafting from burning braziers, leaking tanks, and broken dispensers. Colored smoke—green, blue, yellow—mingles in clouds above twitching bodies and flickering lumen strips that hang like limp vines. This is where the broken come to forget. Chem addicts slump in craters lined with trash, eyes glazed or twitching in withdrawal. Dealer hovels made from scrap, caution tape, and shipping crates line the walls. Each corner of The Bleed has its own scent, its own poison: Spook Alley, Glowdust Row, Obscura Steps—all ruled by small-time pushers under Chem Snake sanction. The ground is pockmarked with spill burns, collapsed ductwork, and cracked shrine-plinths long since defiled. Tech-salvagers sometimes trade here too—chems for parts, pain for profit.