Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 37 times |
Cloned | 2 times |
Created | 27 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-5565, -5490) |
Skag Row is a sprawling shantytown stitched together from ruined hab-units, tarp-covered walkways, and scrap-iron lean-tos. Located near a collapsed transit shaft on Sub-Level K, it formed in the shadow of broken cogitator towers and derelict cooling ducts. It’s a place where the unwanted settle, the desperate hide, and the forgotten cling to flickers of survival. The air here tastes of rust and wet cloth. Plastic sheets flutter in artificial drafts, stretched across rusted rebar to form makeshift roofs. Fires burn in cracked barrels, warming gatherings of soot-covered children, wandering junkers, and one-eyed preachers whispering about machine-gods with broken voices. Skag Row is unofficially controlled by whichever gang holds enough firepower to patrol it. Currently, that’s a shaky split between the Iron Maw Crew and the Coil Dogs, both extorting the residents: