Grimdark
Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Author's Note: Vharax-Null is a forgotten frontier world on the edge of the Segmentum Obscurus, once an industrial jewel during the Great Crusade, now a polluted wasteland scarred by millennia of overexploitation.
The largest and most ancient of the Hive Cities on Vharax-Null, Golganneth Spire stretches miles into the tainted sky. It is a fortress-city built atop the bones of a crashed Ark Mechanicus, its foundations infused with forgotten STCs and cursed tech. Its original purpose—research and weapons manufacturing—was twisted over the millennia into sheer production might.
Ruling Golganneth is the Dominatum Synaxis, a collective of ancient cybernetic nobles and tech-barons, half-machine and barely human. They maintain order with vast legions of servitors, hive enforcers, and gene-bred worker clans who live and die in the endless foundries.
Constructed centuries later by a breakaway faction from Golganneth, Morrak’s Rise was founded by a rogue Fabricator-General named Morrak Varn, who sought independence from the Synaxis. Though smaller, Morrak’s Rise is more efficient, colder, and far more militarized. Its upper towers are reinforced with macroplas and adamantium, its infrastructure less corrupt and newer by comparison.
Morrak’s Rise is governed by a militant technocracy known as the Cohort Directive, who aim to one day eclipse Golganneth and bring all of Vharax-Null under one unified, logical rule.
Mistrust runs deep between the two Hives—though they share resources via skyrails and convoys, open war is only ever one assassination away.
Played | 37 times |
Cloned | 2 times |
Created | 27 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Spindle Grave
Point of Interest
Details
Coordinates | (-5818, -5371) |
Description
Deep within Sub-Level J, buried past collapsed catwalks and rust-choked tunnels, lies the Spindle Grave—a floorless industrial void, once part of a failed hive-core power distribution project. Generations ago, the decks beneath this sector were devoured by an uncontrolled energy backlash. The void stretches down into blackness, lined with dangling power lines and shattered mag-rails that hang like the severed nerves of a dying god. The Grave is not sealed, but most refuse to even speak of it. Tech-priests who attempted to map it vanished. Machine-spirits avoid its presence. Scavvers who get too close report hearing voices made of static and seeing the lights blink… in patterns.