Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 37 times |
Cloned | 2 times |
Created | 26 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Coordinates | (-6006, -4701) |
The Wirecrawl is a narrow, trench-like sector carved into the remains of a collapsed data-spine corridor, now repurposed as a brutal labor zone. Here, workers crawl through piles of broken conduits, shredded armor cables, and fused datalooms to strip them of their copper, plasteel, and rare fiber-insulate veins. The trench stretches for nearly a kilometer, flanked by scorched bulkheads and half-melted cogitator nests. It is one of the most grueling and dangerous tasks in the Lowerhive. Those assigned here are often maimed within a week, crippled within two, or dead from static embolisms, infection, or "nerve fire." Workers use crude hooked blades or their own fingernails to flay wire sheaths. Teams of three haul out reinforced lines with shoulder-mounted reels, often suffering nerve damage from overcurrent. The most dangerous task—crawling inside live ducts to sever deeper connections.