Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 37 times |
Cloned | 2 times |
Created | 26 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Coordinates | (-533, 6833) |
The Choir Crypta is a vast, cold, and echo-laden chamber where light is dim, sound is muffled, and even the air seems reluctant to move. A central dome of blackened ceramite, laced with psionic shielding veins, houses the astropathic choir—sanctioned psykers psychically grafted into the ship’s navigational and communicative architecture. Each astropath lies within a sarcophagus-like casket of silvered adamantium, suspended by grav-harnesses and surrounded by anti-warp incantations and pulsing hexagrammatic runes. Their bodies are withered, mouths sewn shut or fused, but their minds scream across the stars—chanting encoded messages, interpreting Inquisitorial orders, or divining threats long before sensors detect them. The chamber is lined with rows of psychic dampeners, scripted ward-scrolls, and litanies etched into the floor in blood-red script. Servo-cherubs drift above like vultures, recording every twitch and syllable.