Fantasy
A beautiful world where nations rule the land and aarakaras and dragons rule the sky
Played | 0 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
Spell Name: Absorb Elements (1st Level) Casting Time: 1 Reaction* which you take when you take acid, cold, fire, lightning, or thunder damage. Range/Area: Self Components: S Duration: 1 Round School: Abjuration Attack/Save: None Damage/Effect: Acid (...) Tags: DAMAGE, WARDING Description: You capture incoming elemental energy, gaining resistance to the triggering damage type until the start of your next turn. The first time you hit with a melee attack before then, it deals an extra 1d6 damage of that type, then the spell ends. At Higher Levels: The extra damage increases by 1d6 for each slot level above 1st. Available to: Artificer, Druid, Ranger, Sorcerer, Wizard
Spell Details
Level | 1 |
Range | N/A |