A beautiful world where nations rule the land and aarakaras and dragons rule the sky
Played | 0 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Description
Spell Name: Confusion (4th-Level) Casting Time: 1 Action Concentration Spell Range: 90 ft. (10 ft. Sphere) Components: V, S, M* (three nut shells) Duration: 1 Minute School: Enchantment Tags: Control Description: Each creature in a 10-foot-radius sphere must succeed on a Wisdom save or be affected. Affected creatures can't take bonus actions or reactions, and must roll 1d10 at the start of each turn to determine behavior. Behaviors include moving randomly (1) (D4: 1 = North, 2 = East, 3 = South, 4 = West), taking no action (2-6), attacking a random nearby creature (7-8), or acting normally (9-10). Affected targets repeat the save at the end of their turns, ending the effect on success. At Higher Levels: The sphere’s radius increases by 5 feet per spell level above 4. Available to: Bard, Druid, Sorcerer, Wizard Also Available to: Cleric – Trickery Domain, Cleric – Knowledge Domain (PHB), Druid – Circle of Spores (TCoE), Paladin – Oathbreaker (DMG), Warlock – Great Old One Patron
Level | 4 |
Range | 90 |