Echron world illustration - Fantasy theme
Fantasy

Echron

I
ItalianOven

A beautiful world where nations rule the land and aarakaras and dragons rule the sky

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Conjure Volley (5th Level)
Level 5
Conjure Volley (5th Level)

Description

Spell Name: Conjure Volley (5th Level) Casting Time: 1 Action Range/Area: 150 ft. (40 ft. Cylinder) Components: V, S, M * (*a Melee or Ranged weapon worth at least 1 CP) Duration: Instantaneous School: Conjuration Attack/Save: DEX Save Damage/Effect: Force Description: You brandish the weapon used to cast the spell and choose a point within range. Hundreds of similar spectral weapons (or ammunition appropriate to the weapon) fall in a volley and then disappear. Each creature of your choice that you can see in a 40-foot-radius, 20-foot-high Cylinder centered on that point makes a Dexterity saving throw. A creature takes 8d8 Force damage on a failed save or half as much damage on a successful one. Available to: Ranger

Spell Details
Level5
Range150
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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